Floppyrj45 d8e19932cc feat(biome): abyssal bioluminescent + glow blocks + abyssal jellyfish + particles
- BlockDatabase: GLOW_CORAL_CYAN(10), GLOW_CORAL_VIOLET(11), LAVA_VENT(12) with emission data
- WorldGenerator: abyssal blocks at y<-40 (cyan 4%, violet 1%, vent 0.5% via 3D noise)
- Chunk.gd: multi-surface mesh (solid + 3 emissive surfaces with StandardMaterial3D emission)
- MobSpawner: abyssal jellyfish spawn when player y<-30, max 8
- AbyssalJellyfish: cyan fluo, slower, double damage (10), bioluminescent flash on attack
- BioluminescentParticles: 200 cyan-green particles follow player, only emit in abyss

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 18:12:37 +02:00

DauphinCraft

Minecraft-like sous-marin — joue un dauphin dans un océan procédural.

Lancer le projet

"/c/Users/flopp/Godot4/godot.exe" --path /c/Users/flopp/Nextcloud2/DauphinCraft

Ou ouvrir Godot 4, importer project.godot, puis F5.

Structure

scenes/     Scènes Godot (.tscn)
scripts/    Scripts GDScript (.gd)
assets/     Modèles 3D, textures
audio/      Musique, effets sonores
shaders/    Shaders GLSL/Godot
Description
DauphinCraft � Minecraft-like sous-marin
Readme 175 MiB
Languages
PLSQL 98.5%
GDScript 1.2%
CSS 0.1%