Floppyrj45 a8341355e3 feat(particles): bubble trail behind dolphin + block break burst
- BubbleTrail.gd: GPUParticles3D, auto-configured in _ready, set_intensity() API
- BlockBreakParticles.gd: one_shot burst, emit_burst(pos, color) API
- DolphinController.gd: bubble_trail onready + speed_factor hook in _update_movement
- Dolphin.tscn: BubbleEmitterPoint (0,0,1.2) > BubbleTrail child added

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 18:09:21 +02:00

DauphinCraft

Minecraft-like sous-marin — joue un dauphin dans un océan procédural.

Lancer le projet

"/c/Users/flopp/Godot4/godot.exe" --path /c/Users/flopp/Nextcloud2/DauphinCraft

Ou ouvrir Godot 4, importer project.godot, puis F5.

Structure

scenes/     Scènes Godot (.tscn)
scripts/    Scripts GDScript (.gd)
assets/     Modèles 3D, textures
audio/      Musique, effets sonores
shaders/    Shaders GLSL/Godot
Description
DauphinCraft � Minecraft-like sous-marin
Readme 175 MiB
Languages
PLSQL 98.5%
GDScript 1.2%
CSS 0.1%