Commit Graph

3 Commits

Author SHA1 Message Date
183bb0691d polish(ambience): depth-based fog/ambient darkening
Interpole en temps réel bg/ambient/fog entre palette de surface (teal
lumineux y=55) et palette abyssale (bleu-noir y=-40). Fog density
augmente en plongée (0.02 → 0.055) pour renforcer la sensation
oppressante des grandes profondeurs. Courbe smoothstep pour transition
organique.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-20 17:59:08 +00:00
Floppyrj45
a8341355e3 feat(particles): bubble trail behind dolphin + block break burst
- BubbleTrail.gd: GPUParticles3D, auto-configured in _ready, set_intensity() API
- BlockBreakParticles.gd: one_shot burst, emit_burst(pos, color) API
- DolphinController.gd: bubble_trail onready + speed_factor hook in _update_movement
- Dolphin.tscn: BubbleEmitterPoint (0,0,1.2) > BubbleTrail child added

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 18:09:21 +02:00
Floppyrj45
46bcbb27ba feat(ambience): underwater shaders + audio manager + main menu + CC0 assets
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 17:10:17 +02:00