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f8413ce2d4
[agent:claude-cli] feat(minimap): radar circulaire 32 blocs — joueur (blanc), mobs (rouge pulsé), perles (jaune), blocs biome, orientation joueur, dessin CanvasItem natif
master
agent-claude-cli
2026-04-21 08:44:30 +00:00
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42101246d9
[agent:claude-cli] feat(mobs): shark pursuit 15u + dégâts -20HP + knockback, fish school fuite boost, drops requin(dent)/méduse(gelée), recettes Amulette T2 + Lampe Portable
agent-claude-cli
2026-04-21 08:43:17 +00:00
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64b69fd181
[agent:claude-cli] feat(boost): turbo boost avec énergie/cooldown, barre HUD dynamique, speed lines overlay et son distinct au déclenchement
agent-claude-cli
2026-04-21 08:41:47 +00:00
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6cb5925da8
[agent:claude-cli] feat(save): save/load automatique (30s + mort) — user://save.json, persist XP/level/inventory/achievements/position, autoload SaveManager
agent-claude-cli
2026-04-21 08:40:22 +00:00
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2c49e0c9db
[agent:claude-cli] feat(audio): système audio complet — swim loop, boost, block break, echo ping, pearl collect, mort/respawn, deep sea ambient (placeholders AudioStreamGenerator si .ogg absent)
agent-claude-cli
2026-04-21 08:38:59 +00:00
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2e4d697977
[agent:surfer] lien infra repo dans AI_CONTEXT.md
agent-surfer
2026-04-21 00:35:55 +00:00
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d927320358
[agent:surfer] ajout standard AI-ready : AI_CONTEXT, CLAUDE, .gitea workflow
agent-surfer
2026-04-21 00:18:32 +00:00
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26f9609b53
feat(progression): combo de mining + multiplicateur XP
Poulpe (Silver Surfer deploy)
2026-04-20 18:14:02 +00:00
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27459e1eaa
feat(gameplay): consommables utilisables avec touche [F]
Poulpe (Silver Surfer deploy)
2026-04-20 18:12:56 +00:00
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7f6811995d
feat(progression): succès/achievements + toasts notification
Poulpe (Silver Surfer deploy)
2026-04-20 18:11:33 +00:00
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610d766cb2
feat(progression): quêtes rotatives court-terme + panel HUD
Poulpe (Silver Surfer deploy)
2026-04-20 18:10:01 +00:00
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984754183f
feat(progression): XP, niveaux et popups flottants (+N XP)
Poulpe (Silver Surfer deploy)
2026-04-20 18:08:26 +00:00
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982a4ec23d
feat(gameplay): perles collectibles + recette amulette de soin
Poulpe (Silver Surfer deploy)
2026-04-20 18:01:57 +00:00
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183bb0691d
polish(ambience): depth-based fog/ambient darkening
Poulpe (Silver Surfer deploy)
2026-04-20 17:59:08 +00:00
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df63dec39b
feat(hud): compass + depth + biome indicator
Poulpe (Silver Surfer deploy)
2026-04-20 17:58:19 +00:00
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63500148db
fix(deploy): push_to_gitea.sh points to .0.82 + supports GITEA_TOKEN
Poulpe (Silver Surfer deploy)
2026-04-20 12:45:46 +00:00
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59a90f621c
fix(deploy): use '--' separator so Godot passes --server to user args
Poulpe (Silver Surfer deploy)
2026-04-20 12:42:00 +00:00
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e78daa2a22
feat(integration): wire Sprint 1 effects (water surface, godrays, caustics, bio particles, block burst) + rebuild v0.2
v0.2
Floppyrj45
2026-04-19 18:18:28 +02:00
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d8e19932cc
feat(biome): abyssal bioluminescent + glow blocks + abyssal jellyfish + particles
Floppyrj45
2026-04-19 18:12:37 +02:00
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e1fda4d393
feat(dolphin): proper 3D mesh + swim animations (procedural)
Floppyrj45
2026-04-19 18:11:03 +02:00
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52dc661e7b
feat(textures): atlas blocs tileable + UV mapping Chunk.gd (supprime vertex colors)
Floppyrj45
2026-04-19 18:09:47 +02:00
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37a2458c36
feat(shaders): water surface + caustics + godrays + proper fog depth-based
Floppyrj45
2026-04-19 18:09:24 +02:00
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a8341355e3
feat(particles): bubble trail behind dolphin + block break burst
Floppyrj45
2026-04-19 18:09:21 +02:00
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cafdb7d27e
docs: Sphinx manuel joueur/admin/dev + build HTML
Floppyrj45
2026-04-19 17:57:47 +02:00
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9429360966
web: landing page vanilla HTML/CSS/JS avec ambiance sous-marine
Floppyrj45
2026-04-19 17:57:25 +02:00
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a12ec18027
deploy: scripts Gitea push + SSH server deploy + nginx web + OpenClaw messages + RUNBOOK
Floppyrj45
2026-04-19 17:55:52 +02:00
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6069e6117e
build: Linux dedicated server preset + deploy package (systemd + install script)
Floppyrj45
2026-04-19 17:55:40 +02:00
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5db858527e
feat(multiplayer): ENet networking + player/world sync + lobby menu + chat
Floppyrj45
2026-04-19 17:48:48 +02:00
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9546fcd96b
fix(gameplay): escape pause menu + block placement collision + perf optim render_distance/throttling
Floppyrj45
2026-04-19 17:32:59 +02:00
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3fa02492a2
fix: hardening AudioManager null stream + InventoryUI defensive get_node_or_null
Floppyrj45
2026-04-19 17:23:21 +02:00
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ec6fd0c413
build: Windows x86_64 export preset + first release build
Floppyrj45
2026-04-19 17:20:50 +02:00
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0c309405a7
feat(wiring): MobSpawner integration + take_damage API on dolphin
Floppyrj45
2026-04-19 17:18:31 +02:00
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37e66a1350
feat(mobs): fish schools + jellyfish + shark + spawner with distance-based life cycle
Floppyrj45
2026-04-19 17:16:39 +02:00
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d39a55dc45
feat(inventory): hotbar + inventory UI + 5 crafting recipes
Floppyrj45
2026-04-19 17:16:13 +02:00
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af94645d4c
feat(integration): Main scene wires world+dolphin+ambience with signal routing
Floppyrj45
2026-04-19 17:12:44 +02:00
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46bcbb27ba
feat(ambience): underwater shaders + audio manager + main menu + CC0 assets
Floppyrj45
2026-04-19 17:10:17 +02:00
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b004a65e96
feat(dolphin): swim controller + third-person camera + HUD stats
Floppyrj45
2026-04-19 17:07:08 +02:00
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1c1ff67d88
feat(world): voxel chunks + procedural underwater generation + biomes
Floppyrj45
2026-04-19 17:06:35 +02:00
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77b1df6060
init: DauphinCraft setup — Godot 4 project scaffold
Floppyrj45
2026-04-19 17:02:25 +02:00