stitch pipeline câblé : DB + dispatcher + UI + fix subpath Caddy

- Table stitches (per_auv + cross_auv) avec cancel/retry API
- Dispatcher : PLY export auto (--save_ply), trigger stitch en cascade
  quand tous les jobs d'un AUV sont done
- UI : section stitch live depuis DB avec statuts/durées/boutons
- Fix : <base href="/cosma-qc/"> + chemins relatifs pour Caddy subpath
- open3d 0.19.0 installé sur gpu (.87)
- SSH key .82→.87 configurée, alias gpu ajouté sur .82

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Poulpe
2026-04-21 10:32:05 +00:00
parent 3b005a4994
commit 26e5bfc05b
5 changed files with 281 additions and 48 deletions

View File

@@ -1,12 +1,3 @@
{% macro duration(job) -%}
{%- if job.started_at and job.finished_at -%}
{{ job._duration }}
{%- elif job.started_at and not job.finished_at -%}
{{ job._duration }}
{%- else -%}&nbsp;
{%- endif -%}
{%- endmacro %}
{% if not acquisitions %}
<p class="muted">Aucune acquisition. Ingeste un dossier via <code>scripts/ingest.py</code>.</p>
{% else %}
@@ -34,26 +25,56 @@
</span>
<span class="dur">{{ j._duration }}</span>
{% if j.status in ('queued','extracting','running') %}
<button class="mini" hx-post="/jobs/{{ j.id }}/cancel" hx-target="#jobs-table">×</button>
<button class="mini" hx-post="jobs/{{ j.id }}/cancel" hx-target="#jobs-table">×</button>
{% elif j.status == 'error' %}
<button class="mini" hx-post="/jobs/{{ j.id }}/retry" hx-target="#jobs-table"></button>
<button class="mini" hx-post="jobs/{{ j.id }}/retry" hx-target="#jobs-table"></button>
{% else %}
<span></span>
{% endif %}
</li>
{% if j.error %}<li class="err-line">{{ j.error }}</li>{% endif %}
{% endfor %}
</ul>
{# Stitch section (placeholder — wired up once multi-job stitching lands) #}
<div class="stitch-section">
<div class="stitch-title">
<span class="icon"><span class="sq"></span></span>
<span>stitch</span>
</div>
<ul class="stitch-children">
<li class="sub pending"><span class="sq"></span> pair GP1↔GP2 per AUV</li>
<li class="sub pending"><span class="sq"></span> cross-AUV merge</li>
<li class="sub pending"><span class="sq"></span> final PLY</li>
</ul>
{% if acq.stitches %}
<ul class="stitch-children">
{% for s in acq.stitches %}
<li class="sub {{ s.status }}">
<span class="icon stitch-icon">
{% if s.status == 'done' %}<span class="check ok"></span>
{% elif s.status == 'running' %}<span class="spin"></span>
{% elif s.status == 'error' %}<span class="err"></span>
{% else %}<span class="sq"></span>{% endif %}
</span>
<span>
{% if s.level == 'per_auv' %}pair GP1↔GP2 {{ s.auv }}
{% else %}merge final{% endif %}
{% if s._duration %}<span class="dur muted"> — {{ s._duration }}</span>{% endif %}
{% if s.status == 'done' and s.output_ply %}
<span class="ext" title="{{ s.output_ply }}">PLY</span>
{% endif %}
</span>
{% if s.status in ('queued','running') %}
<button class="mini" hx-post="stitches/{{ s.id }}/cancel" hx-target="#jobs-table">×</button>
{% elif s.status == 'error' %}
<button class="mini" hx-post="stitches/{{ s.id }}/retry" hx-target="#jobs-table"></button>
{% endif %}
</li>
{% if s.error %}<li class="err-line" style="padding-left:42px">{{ s.error[:120] }}</li>{% endif %}
{% endfor %}
</ul>
{% else %}
<ul class="stitch-children">
<li class="sub pending"><span class="sq"></span> pair GP1↔GP2 per AUV</li>
<li class="sub pending"><span class="sq"></span> cross-AUV merge</li>
<li class="sub pending"><span class="sq"></span> final PLY</li>
</ul>
{% endif %}
</div>
</div>
{% endfor %}