stitch pipeline câblé : DB + dispatcher + UI + fix subpath Caddy
- Table stitches (per_auv + cross_auv) avec cancel/retry API - Dispatcher : PLY export auto (--save_ply), trigger stitch en cascade quand tous les jobs d'un AUV sont done - UI : section stitch live depuis DB avec statuts/durées/boutons - Fix : <base href="/cosma-qc/"> + chemins relatifs pour Caddy subpath - open3d 0.19.0 installé sur gpu (.87) - SSH key .82→.87 configurée, alias gpu ajouté sur .82 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,12 +1,3 @@
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{% macro duration(job) -%}
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{%- if job.started_at and job.finished_at -%}
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{{ job._duration }}
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{%- elif job.started_at and not job.finished_at -%}
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{{ job._duration }}
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{%- else -%}
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{%- endif -%}
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{%- endmacro %}
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{% if not acquisitions %}
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<p class="muted">Aucune acquisition. Ingeste un dossier via <code>scripts/ingest.py</code>.</p>
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{% else %}
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@@ -34,26 +25,56 @@
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</span>
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<span class="dur">{{ j._duration }}</span>
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{% if j.status in ('queued','extracting','running') %}
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<button class="mini" hx-post="/jobs/{{ j.id }}/cancel" hx-target="#jobs-table">×</button>
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<button class="mini" hx-post="jobs/{{ j.id }}/cancel" hx-target="#jobs-table">×</button>
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{% elif j.status == 'error' %}
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<button class="mini" hx-post="/jobs/{{ j.id }}/retry" hx-target="#jobs-table">↻</button>
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<button class="mini" hx-post="jobs/{{ j.id }}/retry" hx-target="#jobs-table">↻</button>
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{% else %}
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<span></span>
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{% endif %}
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</li>
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{% if j.error %}<li class="err-line">{{ j.error }}</li>{% endif %}
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{% endfor %}
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</ul>
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{# Stitch section (placeholder — wired up once multi-job stitching lands) #}
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<div class="stitch-section">
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<div class="stitch-title">
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<span class="icon"><span class="sq">■</span></span>
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<span>stitch</span>
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</div>
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<ul class="stitch-children">
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<li class="sub pending"><span class="sq">■</span> pair GP1↔GP2 per AUV</li>
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<li class="sub pending"><span class="sq">■</span> cross-AUV merge</li>
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<li class="sub pending"><span class="sq">■</span> final PLY</li>
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</ul>
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{% if acq.stitches %}
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<ul class="stitch-children">
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{% for s in acq.stitches %}
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<li class="sub {{ s.status }}">
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<span class="icon stitch-icon">
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{% if s.status == 'done' %}<span class="check ok">✓</span>
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{% elif s.status == 'running' %}<span class="spin">↻</span>
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{% elif s.status == 'error' %}<span class="err">✕</span>
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{% else %}<span class="sq">■</span>{% endif %}
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</span>
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<span>
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{% if s.level == 'per_auv' %}pair GP1↔GP2 {{ s.auv }}
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{% else %}merge final{% endif %}
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{% if s._duration %}<span class="dur muted"> — {{ s._duration }}</span>{% endif %}
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{% if s.status == 'done' and s.output_ply %}
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<span class="ext" title="{{ s.output_ply }}">PLY</span>
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{% endif %}
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</span>
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{% if s.status in ('queued','running') %}
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<button class="mini" hx-post="stitches/{{ s.id }}/cancel" hx-target="#jobs-table">×</button>
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{% elif s.status == 'error' %}
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<button class="mini" hx-post="stitches/{{ s.id }}/retry" hx-target="#jobs-table">↻</button>
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{% endif %}
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</li>
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{% if s.error %}<li class="err-line" style="padding-left:42px">{{ s.error[:120] }}</li>{% endif %}
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{% endfor %}
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</ul>
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{% else %}
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<ul class="stitch-children">
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<li class="sub pending"><span class="sq">■</span> pair GP1↔GP2 per AUV</li>
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<li class="sub pending"><span class="sq">■</span> cross-AUV merge</li>
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<li class="sub pending"><span class="sq">■</span> final PLY</li>
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</ul>
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{% endif %}
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</div>
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</div>
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{% endfor %}
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