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lingbot-map/lingbot_map/vis/glb_export.py
LinZhuoChen f9b3ae457a first commit
2026-04-16 09:51:30 +08:00

510 lines
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Python

# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
"""
GLB 3D export utilities for GCT predictions.
"""
import os
import copy
from typing import Optional, Tuple
import numpy as np
import cv2
import matplotlib
from scipy.spatial.transform import Rotation
from lingbot_map.vis.sky_segmentation import (
_SKYSEG_INPUT_SIZE,
_SKYSEG_SOFT_THRESHOLD,
_mask_to_float,
_mask_to_uint8,
_result_map_to_non_sky_conf,
)
try:
import trimesh
except ImportError:
trimesh = None
print("trimesh not found. GLB export will not work.")
def predictions_to_glb(
predictions: dict,
conf_thres: float = 50.0,
filter_by_frames: str = "all",
mask_black_bg: bool = False,
mask_white_bg: bool = False,
show_cam: bool = True,
mask_sky: bool = False,
target_dir: Optional[str] = None,
prediction_mode: str = "Predicted Pointmap",
) -> "trimesh.Scene":
"""
Converts GCT predictions to a 3D scene represented as a GLB file.
Args:
predictions: Dictionary containing model predictions with keys:
- world_points: 3D point coordinates (S, H, W, 3)
- world_points_conf: Confidence scores (S, H, W)
- images: Input images (S, H, W, 3) or (S, 3, H, W)
- extrinsic: Camera extrinsic matrices (S, 3, 4)
conf_thres: Percentage of low-confidence points to filter out
filter_by_frames: Frame filter specification ("all" or frame index)
mask_black_bg: Mask out black background pixels
mask_white_bg: Mask out white background pixels
show_cam: Include camera visualization
mask_sky: Apply sky segmentation mask
target_dir: Output directory for intermediate files
prediction_mode: "Predicted Pointmap" or "Predicted Depthmap"
Returns:
trimesh.Scene: Processed 3D scene containing point cloud and cameras
Raises:
ValueError: If input predictions structure is invalid
ImportError: If trimesh is not available
"""
if trimesh is None:
raise ImportError("trimesh is required for GLB export. Install with: pip install trimesh")
if not isinstance(predictions, dict):
raise ValueError("predictions must be a dictionary")
if conf_thres is None:
conf_thres = 10.0
print("Building GLB scene")
# Parse frame filter
selected_frame_idx = None
if filter_by_frames != "all" and filter_by_frames != "All":
try:
selected_frame_idx = int(filter_by_frames.split(":")[0])
except (ValueError, IndexError):
pass
# Select prediction source
if "Pointmap" in prediction_mode:
print("Using Pointmap Branch")
if "world_points" in predictions:
pred_world_points = predictions["world_points"]
pred_world_points_conf = predictions.get(
"world_points_conf", np.ones_like(pred_world_points[..., 0])
)
else:
print("Warning: world_points not found, falling back to depth-based points")
pred_world_points = predictions["world_points_from_depth"]
pred_world_points_conf = predictions.get(
"depth_conf", np.ones_like(pred_world_points[..., 0])
)
else:
print("Using Depthmap and Camera Branch")
pred_world_points = predictions["world_points_from_depth"]
pred_world_points_conf = predictions.get(
"depth_conf", np.ones_like(pred_world_points[..., 0])
)
images = predictions["images"]
camera_matrices = predictions["extrinsic"]
# Apply sky segmentation if enabled
if mask_sky and target_dir is not None:
pred_world_points_conf = _apply_sky_mask(
pred_world_points_conf, target_dir, images
)
# Apply frame filter
if selected_frame_idx is not None:
pred_world_points = pred_world_points[selected_frame_idx][None]
pred_world_points_conf = pred_world_points_conf[selected_frame_idx][None]
images = images[selected_frame_idx][None]
camera_matrices = camera_matrices[selected_frame_idx][None]
# Prepare vertices and colors
vertices_3d = pred_world_points.reshape(-1, 3)
# Handle different image formats
if images.ndim == 4 and images.shape[1] == 3: # NCHW format
colors_rgb = np.transpose(images, (0, 2, 3, 1))
else:
colors_rgb = images
colors_rgb = (colors_rgb.reshape(-1, 3) * 255).astype(np.uint8)
# Apply confidence filtering
conf = pred_world_points_conf.reshape(-1)
conf_threshold = np.percentile(conf, conf_thres) if conf_thres > 0 else 0.0
conf_mask = (conf >= conf_threshold) & (conf > 1e-5)
# Apply background masking
if mask_black_bg:
black_bg_mask = colors_rgb.sum(axis=1) >= 16
conf_mask = conf_mask & black_bg_mask
if mask_white_bg:
white_bg_mask = ~(
(colors_rgb[:, 0] > 240) &
(colors_rgb[:, 1] > 240) &
(colors_rgb[:, 2] > 240)
)
conf_mask = conf_mask & white_bg_mask
vertices_3d = vertices_3d[conf_mask]
colors_rgb = colors_rgb[conf_mask]
# Handle empty point cloud
if vertices_3d is None or np.asarray(vertices_3d).size == 0:
vertices_3d = np.array([[1, 0, 0]])
colors_rgb = np.array([[255, 255, 255]])
scene_scale = 1
else:
lower_percentile = np.percentile(vertices_3d, 5, axis=0)
upper_percentile = np.percentile(vertices_3d, 95, axis=0)
scene_scale = np.linalg.norm(upper_percentile - lower_percentile)
colormap = matplotlib.colormaps.get_cmap("gist_rainbow")
# Build scene
scene_3d = trimesh.Scene()
point_cloud_data = trimesh.PointCloud(vertices=vertices_3d, colors=colors_rgb)
scene_3d.add_geometry(point_cloud_data)
# Prepare camera matrices
num_cameras = len(camera_matrices)
extrinsics_matrices = np.zeros((num_cameras, 4, 4))
extrinsics_matrices[:, :3, :4] = camera_matrices
extrinsics_matrices[:, 3, 3] = 1
# Add cameras
if show_cam:
for i in range(num_cameras):
world_to_camera = extrinsics_matrices[i]
camera_to_world = np.linalg.inv(world_to_camera)
rgba_color = colormap(i / num_cameras)
current_color = tuple(int(255 * x) for x in rgba_color[:3])
integrate_camera_into_scene(scene_3d, camera_to_world, current_color, scene_scale)
# Align scene
scene_3d = apply_scene_alignment(scene_3d, extrinsics_matrices)
print("GLB Scene built")
return scene_3d
def _apply_sky_mask(
conf: np.ndarray,
target_dir: str,
images: np.ndarray
) -> np.ndarray:
"""Apply sky segmentation mask to confidence scores."""
try:
import onnxruntime
except ImportError:
print("Warning: onnxruntime not available, skipping sky masking")
return conf
target_dir_images = os.path.join(target_dir, "images")
if not os.path.exists(target_dir_images):
print(f"Warning: Images directory not found at {target_dir_images}")
return conf
image_list = sorted(os.listdir(target_dir_images))
S, H, W = conf.shape if hasattr(conf, "shape") else (len(images), images.shape[1], images.shape[2])
skyseg_model_path = "skyseg.onnx"
if not os.path.exists(skyseg_model_path):
print("Downloading skyseg.onnx...")
download_file_from_url(
"https://huggingface.co/JianyuanWang/skyseg/resolve/main/skyseg.onnx",
skyseg_model_path
)
skyseg_session = onnxruntime.InferenceSession(skyseg_model_path)
sky_mask_list = []
for i, image_name in enumerate(image_list[:S]):
image_filepath = os.path.join(target_dir_images, image_name)
mask_filepath = os.path.join(target_dir, "sky_masks", image_name)
if os.path.exists(mask_filepath):
sky_mask = cv2.imread(mask_filepath, cv2.IMREAD_GRAYSCALE)
else:
sky_mask = segment_sky(image_filepath, skyseg_session, mask_filepath)
if sky_mask.shape[0] != H or sky_mask.shape[1] != W:
sky_mask = cv2.resize(sky_mask, (W, H), interpolation=cv2.INTER_LINEAR)
sky_mask_list.append(_mask_to_float(sky_mask))
sky_mask_array = np.array(sky_mask_list)
sky_mask_binary = (sky_mask_array > _SKYSEG_SOFT_THRESHOLD).astype(np.float32)
return conf * sky_mask_binary
def integrate_camera_into_scene(
scene: "trimesh.Scene",
transform: np.ndarray,
face_colors: Tuple[int, int, int],
scene_scale: float,
frustum_thickness: float = 1.0,
):
"""
Integrates a camera mesh into the 3D scene.
Args:
scene: The 3D scene to add the camera model
transform: Transformation matrix for camera positioning
face_colors: RGB color tuple for the camera
scene_scale: Scale of the scene
frustum_thickness: Multiplier for frustum edge thickness (>1 = thicker)
"""
cam_width = scene_scale * 0.05
cam_height = scene_scale * 0.1
rot_45_degree = np.eye(4)
rot_45_degree[:3, :3] = Rotation.from_euler("z", 45, degrees=True).as_matrix()
rot_45_degree[2, 3] = -cam_height
opengl_transform = get_opengl_conversion_matrix()
complete_transform = transform @ opengl_transform @ rot_45_degree
camera_cone_shape = trimesh.creation.cone(cam_width, cam_height, sections=4)
# Build thicker frustum by stacking rotated copies
slight_rotation = np.eye(4)
slight_rotation[:3, :3] = Rotation.from_euler("z", 2, degrees=True).as_matrix()
shell_scales = [1.0, 0.95]
shell_transforms = [np.eye(4), slight_rotation]
# Add extra shells for thickness
if frustum_thickness > 1.0:
n_extra = max(1, int(frustum_thickness - 1))
for k in range(1, n_extra + 1):
# Progressively rotated and scaled copies
angle = 2.0 + k * 2.0
scale = 1.0 + k * 0.02
rot = np.eye(4)
rot[:3, :3] = Rotation.from_euler("z", angle, degrees=True).as_matrix()
shell_scales.append(scale)
shell_transforms.append(rot)
rot_neg = np.eye(4)
rot_neg[:3, :3] = Rotation.from_euler("z", -angle, degrees=True).as_matrix()
shell_scales.append(scale)
shell_transforms.append(rot_neg)
vertices_parts = []
for s, t_mat in zip(shell_scales, shell_transforms):
vertices_parts.append(
transform_points(t_mat, s * camera_cone_shape.vertices)
)
vertices_combined = np.concatenate(vertices_parts)
vertices_transformed = transform_points(complete_transform, vertices_combined)
mesh_faces = compute_camera_faces_multi(camera_cone_shape, len(shell_scales))
camera_mesh = trimesh.Trimesh(vertices=vertices_transformed, faces=mesh_faces)
camera_mesh.visual.face_colors[:, :3] = face_colors
scene.add_geometry(camera_mesh)
def apply_scene_alignment(
scene_3d: "trimesh.Scene",
extrinsics_matrices: np.ndarray
) -> "trimesh.Scene":
"""
Aligns the 3D scene based on the extrinsics of the first camera.
Args:
scene_3d: The 3D scene to be aligned
extrinsics_matrices: Camera extrinsic matrices
Returns:
Aligned 3D scene
"""
opengl_conversion_matrix = get_opengl_conversion_matrix()
align_rotation = np.eye(4)
align_rotation[:3, :3] = Rotation.from_euler("y", 180, degrees=True).as_matrix()
initial_transformation = (
np.linalg.inv(extrinsics_matrices[0]) @ opengl_conversion_matrix @ align_rotation
)
scene_3d.apply_transform(initial_transformation)
return scene_3d
def get_opengl_conversion_matrix() -> np.ndarray:
"""Returns the OpenGL conversion matrix (flips Y and Z axes)."""
matrix = np.identity(4)
matrix[1, 1] = -1
matrix[2, 2] = -1
return matrix
def transform_points(
transformation: np.ndarray,
points: np.ndarray,
dim: Optional[int] = None
) -> np.ndarray:
"""
Applies a 4x4 transformation to a set of points.
Args:
transformation: Transformation matrix
points: Points to be transformed
dim: Dimension for reshaping the result
Returns:
Transformed points
"""
points = np.asarray(points)
initial_shape = points.shape[:-1]
dim = dim or points.shape[-1]
transformation = transformation.swapaxes(-1, -2)
points = points @ transformation[..., :-1, :] + transformation[..., -1:, :]
return points[..., :dim].reshape(*initial_shape, dim)
def compute_camera_faces(cone_shape: "trimesh.Trimesh") -> np.ndarray:
"""Computes the faces for the camera mesh."""
faces_list = []
num_vertices_cone = len(cone_shape.vertices)
for face in cone_shape.faces:
if 0 in face:
continue
v1, v2, v3 = face
v1_offset, v2_offset, v3_offset = face + num_vertices_cone
v1_offset_2, v2_offset_2, v3_offset_2 = face + 2 * num_vertices_cone
faces_list.extend([
(v1, v2, v2_offset),
(v1, v1_offset, v3),
(v3_offset, v2, v3),
(v1, v2, v2_offset_2),
(v1, v1_offset_2, v3),
(v3_offset_2, v2, v3),
])
faces_list += [(v3, v2, v1) for v1, v2, v3 in faces_list]
return np.array(faces_list)
def compute_camera_faces_multi(cone_shape: "trimesh.Trimesh", num_shells: int) -> np.ndarray:
"""Computes faces for a camera mesh with multiple shells (for thicker frustums).
Connects each consecutive pair of vertex shells to form the frustum edges.
"""
faces_list = []
nv = len(cone_shape.vertices)
for s in range(num_shells - 1):
off_a = s * nv
off_b = (s + 1) * nv
for face in cone_shape.faces:
if 0 in face:
continue
v1, v2, v3 = face
faces_list.extend([
(v1 + off_a, v2 + off_a, v2 + off_b),
(v1 + off_a, v1 + off_b, v3 + off_a),
(v3 + off_b, v2 + off_a, v3 + off_a),
])
faces_list += [(v3, v2, v1) for v1, v2, v3 in faces_list]
return np.array(faces_list)
def segment_sky(
image_path: str,
onnx_session,
mask_filename: str
) -> np.ndarray:
"""
Segments sky from an image using an ONNX model.
Args:
image_path: Path to input image
onnx_session: ONNX runtime session with loaded model
mask_filename: Path to save the output mask
Returns:
Continuous non-sky confidence map in [0, 1]
"""
image = cv2.imread(image_path)
result_map = run_skyseg(onnx_session, _SKYSEG_INPUT_SIZE, image)
result_map_original = cv2.resize(
result_map, (image.shape[1], image.shape[0]), interpolation=cv2.INTER_LINEAR
)
output_mask = _result_map_to_non_sky_conf(result_map_original)
os.makedirs(os.path.dirname(mask_filename), exist_ok=True)
cv2.imwrite(mask_filename, _mask_to_uint8(output_mask))
return output_mask
def run_skyseg(
onnx_session,
input_size: Tuple[int, int],
image: np.ndarray
) -> np.ndarray:
"""
Runs sky segmentation inference using ONNX model.
Args:
onnx_session: ONNX runtime session
input_size: Target size for model input (width, height)
image: Input image in BGR format
Returns:
Segmentation mask
"""
temp_image = copy.deepcopy(image)
resize_image = cv2.resize(temp_image, dsize=(input_size[0], input_size[1]))
x = cv2.cvtColor(resize_image, cv2.COLOR_BGR2RGB)
x = np.array(x, dtype=np.float32)
mean = [0.485, 0.456, 0.406]
std = [0.229, 0.224, 0.225]
x = (x / 255 - mean) / std
x = x.transpose(2, 0, 1)
x = x.reshape(-1, 3, input_size[0], input_size[1]).astype("float32")
input_name = onnx_session.get_inputs()[0].name
output_name = onnx_session.get_outputs()[0].name
onnx_result = onnx_session.run([output_name], {input_name: x})
onnx_result = np.array(onnx_result).squeeze()
min_value = np.min(onnx_result)
max_value = np.max(onnx_result)
onnx_result = (onnx_result - min_value) / (max_value - min_value)
onnx_result *= 255
return onnx_result.astype("uint8")
def download_file_from_url(url: str, filename: str):
"""Downloads a file from a URL, handling redirects."""
import requests
try:
response = requests.get(url, allow_redirects=False)
response.raise_for_status()
if response.status_code == 302:
redirect_url = response.headers["Location"]
response = requests.get(redirect_url, stream=True)
response.raise_for_status()
else:
print(f"Unexpected status code: {response.status_code}")
return
with open(filename, "wb") as f:
for chunk in response.iter_content(chunk_size=8192):
f.write(chunk)
print(f"Downloaded {filename} successfully.")
except requests.exceptions.RequestException as e:
print(f"Error downloading file: {e}")