update readme and demo
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@@ -186,6 +186,13 @@ python demo.py --model_path /path/to/checkpoint.pt \
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--image_folder /path/to/images/ --use_sdpa
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```
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### Running on Limited GPU Memory
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If you run into out-of-memory issues, try one (or both) of the following:
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- **`--offload_to_cpu`** — offload per-frame predictions to CPU during inference (on by default; use `--no-offload_to_cpu` only if you have memory to spare).
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- **`--num_scale_frames 2`** — reduce the number of bidirectional scale frames from the default 8 down to 2, which shrinks the activation peak of the initial scale phase.
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# 📜 License
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This project is released under the Apache License 2.0. See [LICENSE](LICENSE.txt) file for details.
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23
demo.py
23
demo.py
@@ -23,6 +23,11 @@ import glob
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import os
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import time
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# Must be set before `import torch` / any CUDA init. Reduces the reserved-vs-allocated
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# memory gap by letting the caching allocator grow segments on demand instead of
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# pre-reserving fixed-size blocks.
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os.environ.setdefault("PYTORCH_CUDA_ALLOC_CONF", "expandable_segments:True")
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import cv2
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import numpy as np
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import torch
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@@ -113,7 +118,7 @@ def load_model(args, device):
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enable_3d_rope=args.enable_3d_rope,
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max_frame_num=args.max_frame_num,
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kv_cache_sliding_window=args.kv_cache_sliding_window,
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kv_cache_scale_frames=args.kv_cache_scale_frames,
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kv_cache_scale_frames=args.num_scale_frames,
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kv_cache_cross_frame_special=True,
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kv_cache_include_scale_frames=True,
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use_sdpa=args.use_sdpa,
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@@ -247,7 +252,7 @@ def main():
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# Streaming options
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parser.add_argument("--enable_3d_rope", action="store_true", default=True)
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parser.add_argument("--max_frame_num", type=int, default=1024)
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parser.add_argument("--num_scale_frames", type=int, default=4)
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parser.add_argument("--num_scale_frames", type=int, default=8)
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parser.add_argument(
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"--keyframe_interval",
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type=int,
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@@ -255,7 +260,6 @@ def main():
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help="Streaming only. Every N-th frame after scale frames is kept as a keyframe. 1 = every frame.",
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)
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parser.add_argument("--kv_cache_sliding_window", type=int, default=64)
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parser.add_argument("--kv_cache_scale_frames", type=int, default=8)
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parser.add_argument("--use_sdpa", action="store_true", default=False,
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help="Use SDPA backend (no flashinfer needed). Default: FlashInfer")
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parser.add_argument(
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@@ -265,7 +269,6 @@ def main():
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help="Offload per-frame predictions to CPU during inference to cut GPU peak memory. "
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"Use --no-offload_to_cpu to keep outputs on GPU.",
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)
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# Windowed options
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parser.add_argument("--window_size", type=int, default=64, help="Frames per window (windowed mode)")
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parser.add_argument("--overlap_size", type=int, default=16, help="Overlap between windows")
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@@ -313,13 +316,21 @@ def main():
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model = load_model(args, device)
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print(f"Total load time: {time.time() - t0:.1f}s")
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# Keep model in its loaded dtype — autocast handles bf16/fp16 for the ops
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# that benefit from it and keeps LayerNorm / reductions in fp32.
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# Pick inference dtype; autocast still runs for the ops that need fp32 (e.g. LayerNorm).
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if torch.cuda.is_available():
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dtype = torch.bfloat16 if torch.cuda.get_device_capability()[0] >= 8 else torch.float16
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else:
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dtype = torch.float32
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# Cast the aggregator (DINOv2-style trunk) to the inference dtype to remove the
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# redundant fp32 master weight copy + autocast bf16 weight cache (~2-3 GB saved,
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# no measurable quality change). gct_base._predict_* upcasts inputs to fp32 and
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# runs each head under `autocast(enabled=False)`, so camera/depth/point heads
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# keep fp32 weights automatically.
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if dtype != torch.float32 and getattr(model, "aggregator", None) is not None:
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print(f"Casting aggregator to {dtype} (heads kept in fp32)")
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model.aggregator = model.aggregator.to(dtype=dtype)
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images = images.to(device)
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num_frames = images.shape[0]
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print(f"Input: {num_frames} frames, shape {tuple(images.shape)}")
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