v2.1 — guide statique (pas de clignotement), voix sans 'majuscule', énonce le mot à épeler + rappel si inactif
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24
game.js
24
game.js
@@ -287,7 +287,7 @@ function recomputeFocus(announce = false) {
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state.focus = f;
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renderClue();
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applyGuide();
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if (announce && changed && f && state.cat.kind === "imagier") {
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if (announce && changed && f) {
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setTimeout(() => mascotSay("Écris : " + f + " ! ✏️", "happy"), 250);
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}
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}
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@@ -313,7 +313,7 @@ function inputLetter(ch) {
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state.current += ch;
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renderWord(true);
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sndType();
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if (data.guided) say(ch, { interrupt: true }); // lit la lettre
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if (data.guided) say(ch.toLowerCase(), { interrupt: true }); // lit la lettre (minuscule = pas de "majuscule")
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spawnBubbles(window.innerWidth / 2, window.innerHeight * 0.32, 6);
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checkWord();
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recomputeFocus();
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@@ -375,16 +375,18 @@ function clearHint() { document.querySelectorAll(".chip.hint").forEach(c => c.cl
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function checkIdle() {
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if (!state.running || state.miniGame) return;
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const idle = (now() - state.lastAction) / 1000;
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if (idle > 5 && !state.hintShown) {
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state.hintShown = true;
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const w = state.focus || state.targets.find(x => !state.found.has(x));
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if (w) {
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const chip = elWordList.querySelector(`.chip[data-word="${w}"]`);
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if (chip) chip.classList.add("hint");
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mascotSay("Essaie d'écrire " + w + " ! 💡", "happy");
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if (idle > 5) {
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const sinceHint = (now() - (state.lastHint || 0)) / 1000;
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if (sinceHint > 6) {
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state.lastHint = now();
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const w = state.focus || state.targets.find(x => !state.found.has(x));
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if (w) {
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const chip = elWordList.querySelector(`.chip[data-word="${w}"]`);
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if (chip) chip.classList.add("hint");
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mascotSay("Écris : " + w + " ! 💡", "happy");
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}
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}
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}
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if (idle > 13) { mascotSet("sleep"); elSpeech.textContent = "Zzz… joue avec moi ! 😴"; elSpeech.classList.add("show"); }
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}
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/* ================================================================== */
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@@ -555,7 +557,7 @@ function startCategory(cat) {
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blinkLoop();
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try { ac().resume(); } catch (e) {}
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mascotSay(greeting(), "happy");
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if (cat.kind === "imagier") recomputeFocus(true);
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recomputeFocus(true);
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}
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/* ================================================================== */
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