[gd_scene load_steps=2 format=3 uid="uid://abyssaljellyfish001"] [ext_resource type="Script" path="res://scripts/mobs/AbyssalJellyfish.gd" id="1_abyssaljelly"] [node name="AbyssalJellyfish" type="CharacterBody3D"] script = ExtResource("1_abyssaljelly") max_health = 25.0 damage = 10.0 detection_radius = 8.0 attack_radius = 1.5 move_speed = 0.6