[gd_scene load_steps=2 format=3 uid="uid://shark001"] [ext_resource type="Script" path="res://scripts/mobs/Shark.gd" id="1_shark"] [node name="Shark" type="CharacterBody3D"] script = ExtResource("1_shark") max_health = 50.0 damage = 15.0 detection_radius = 12.0 move_speed = 4.0 chase_speed = 7.0