init: DauphinCraft setup — Godot 4 project scaffold

This commit is contained in:
Floppyrj45
2026-04-19 17:02:25 +02:00
commit 77b1df6060
11 changed files with 73 additions and 0 deletions

14
scenes/Main.tscn Normal file
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[gd_scene load_steps=3 format=3]
[sub_resource type="SphereMesh" id="SphereMesh_1"]
[node name="Main" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 5)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.707, 0.707, 0, -0.707, 0.707, 0, 3, 0)
[node name="Sphere" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_1")