init: DauphinCraft setup — Godot 4 project scaffold
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scenes/.gitkeep
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scenes/.gitkeep
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scenes/Main.tscn
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scenes/Main.tscn
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@@ -0,0 +1,14 @@
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[gd_scene load_steps=3 format=3]
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[sub_resource type="SphereMesh" id="SphereMesh_1"]
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[node name="Main" type="Node3D"]
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 5)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.707, 0.707, 0, -0.707, 0.707, 0, 3, 0)
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[node name="Sphere" type="MeshInstance3D" parent="."]
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mesh = SubResource("SphereMesh_1")
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