feat(multiplayer): ENet networking + player/world sync + lobby menu + chat
Add dedicated server / host / client modes via NetworkManager autoload, PlayerSyncComponent (20 Hz unreliable RPC), WorldSyncComponent (authoritative block break/place), ChatManager (F2), LobbyMenu scene, updated MainMenu with Solo/Heberger/Rejoindre/Quitter buttons. Port changed to 7777 (9999 occupied by sntlkeyssrvr on this machine). Mobs disabled in multi (spawn solo only). Solo mode untouched. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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scripts/net/LobbyMenu.gd.uid
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scripts/net/LobbyMenu.gd.uid
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uid://djs0exhdnreiu
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