extends Node

const ITEM_NAMES: Dictionary = {
	0: "Air",
	1: "Water",
	2: "Sand",
	3: "Rock",
	4: "Coral Rouge",
	5: "Coral Bleu",
	6: "Kelp",
	7: "Epave",
	8: "Glace",
	9: "Bedrock",
	100: "Lampe Bio",
	101: "Harpon",
	102: "Bulle d'air",
	103: "Algue cuisinee",
	104: "Armure ecailles",
}

const ITEM_COLORS: Dictionary = {
	0: Color(0, 0, 0, 0),
	1: Color(0.1, 0.3, 0.8, 0.5),
	2: Color(0.76, 0.70, 0.50),
	3: Color(0.45, 0.45, 0.45),
	4: Color(0.9, 0.2, 0.2),
	5: Color(0.2, 0.4, 0.9),
	6: Color(0.1, 0.6, 0.1),
	7: Color(0.55, 0.35, 0.15),
	8: Color(0.7, 0.9, 1.0),
	9: Color(0.15, 0.15, 0.15),
	100: Color(1.0, 0.95, 0.2),
	101: Color(0.6, 0.6, 0.6),
	102: Color(0.2, 0.9, 0.9),
	103: Color(0.05, 0.4, 0.05),
	104: Color(0.1, 0.55, 0.5),
}

const PLACEABLE_IDS: Array = [2, 3, 4, 5, 6, 7, 8]
const CONSUMABLE_IDS: Array = [102, 103]
const TOOL_IDS: Array = [100, 101, 104]


func get_item_name(id: int) -> String:
	if ITEM_NAMES.has(id):
		return ITEM_NAMES[id]
	return "Inconnu"


func get_item_color(id: int) -> Color:
	if ITEM_COLORS.has(id):
		return ITEM_COLORS[id]
	return Color(0.5, 0.5, 0.5)


func is_placeable(id: int) -> bool:
	return id in PLACEABLE_IDS


func is_consumable(id: int) -> bool:
	return id in CONSUMABLE_IDS


func is_tool(id: int) -> bool:
	return id in TOOL_IDS
