[gd_scene load_steps=3 format=3]

[sub_resource type="SphereMesh" id="SphereMesh_1"]

[node name="Main" type="Node3D"]

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 5)

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.707, 0.707, 0, -0.707, 0.707, 0, 3, 0)

[node name="Sphere" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_1")
