[gd_scene load_steps=2 format=3 uid="uid://shark001"]

[ext_resource type="Script" path="res://scripts/mobs/Shark.gd" id="1_shark"]

[node name="Shark" type="CharacterBody3D"]
script = ExtResource("1_shark")
max_health = 50.0
damage = 15.0
detection_radius = 12.0
move_speed = 4.0
chase_speed = 7.0
